In the last year or so we’ve been focusing on the third major revision of Toolbag (improvements to image quality, overall usability) and expanding functionality to enhance the experience for our current users, and really reach out to new users with tools and features that we feel are very compelling. We knew that if we really wanted to capitalize on the success of the first version, we had to improve image quality, and really focus on usability to ensure that Toolbag would be a critical part of the game artist’s toolkit. The codebase for Toolbag was re-written from scratch to modernize the renderer, redesign the interface, and build a solid foundation for future development. Around this time, a major change was taking place as well. Some time later, 8monkey Labs was disbanded, and a new company, Marmoset, was formed to focus solely on development tools such as Marmoset Toolbag.
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